
If Mothership Zeta is installed, however, the Pip-Boy can pick up the signal anywhere in the Capital Wasteland and as far away as the Pitt.
If one does not have the Mothership Zeta add-on installed, then the Recon Craft Theta distress signal will not be picked up by the Pip-Boy unless they are close to the crash site. Also, if one picks up the dead alien and drags it around, its head disappears. Also, the pilot rotates and flips in a circular pattern when picked up by the head, exactly like the Chinese stealth armor when picked up by the helmet. First, it is weightless when picked up, and will sometimes even hover perfectly horizontally when picked up. The pilot has some properties when picked up, as the game treats their body as an object, not as a non-player character corpse. If the alien blaster and alien power cells are not visible, they can be accessed via the tcl console command on PC or by using Dogmeat to obtain the blaster and power cells. After completion of the add-on, the alien blaster and ammunition will still be on the surface, even though the ship is back on the mothership. With the addition of the Mothership Zeta add-on, the player character is transported before the alien blaster can be retrieved. It will also have a map marker for easy fast travel. The trail from the house to the ship is full of debris from the crash, most of which cannot be picked up or moved.Īfter the completion of the Mothership Zeta add-on, an alien homing beacon takes the place of the crashed craft as a marked location, allowing the player character to teleport to Mothership Zeta and back at will. About 120 alien power cells are scattered around. The pilot's body lies outside, against a pile of rocks with the powerful alien blaster in its hand. At the front of the ship, the cockpit dome is shattered. The player character can follow this to the site as it gets louder and clearer as they get closer, and they will start to become irradiated. The signal is called the "Recon Craft Theta Signal" on the player character's Pip-Boy 3000. If the Lone Wanderer is at the MDPL-13 power station, south of the crash site, it can be found by following the power cables north until they come across the alien distress beacon.
The only point of interest is at the front of the ship, the side opposite the ruined house. It is badly damaged and leaking an unspecified radioactive liquid, dealing 4 rads/s. It is the source of one of the Capital Wasteland's radio signals, known as the Recon craft Theta signal.īehind the house lies the wrecked recon craft. Next to the craft is a dead alien that cannot be interacted with or looted. The location contains the remains of an alien recon craft ( Theta), which crashed through a house and came to rest in a cliffside.